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PostPosted: Thu Dec 19, 2013 12:21 pm 
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Posts: 265
A new game type Survival Mode has been added. Players must scavenge for limited resources in a constrained space. Craft tools and weapons to defeat other players. The last man standing wins!

Another major change was the introduction of a dedicated server! Just launch the dedicatedserver.exe and have you and your friends connect!



Art Changes

  • Changed some terrain generation and scale

  • Updated terrain textures for forest, desert, and more!

    Updated Gourd Plant Texture

    Updated Gourd Torch model and texture

    Updated Crude Sword texture

    Updated Knapped Stone texture

    Updated trees and leaves

    Updated fruit trees

    Updated Normal maps for aspen, acacia, maple, and winter maple trees

    Updated tool and weapon art

    Updated Deadwood item texture

    Adjusted some existing animations

    Various particle FX fixes

New Assets Added:

  • Added normal maps to cacti and various environment assets.

    Added Thorny Vines item

    Added Chopped Branch resource

    Added Flint Head resource

    Added Crude Spear weapon

    Added Crude Club weapon

    Added Crude Sword weapon

    Added animation: Hurt

    Added animation: Death

    Added animation: Vertical Swing

    Added animation: Horizontal Swing


Engine/Code Changes

  • Several performance optimizations have been added

    Object culling based on distance

    RAM usage has been reduced

    Fixed numerous memory leaks

    Some new graphics options have been added

    Particle system improvements

    Reworked some terrain generation logic

    Static model culling for shadow maps

    Added thickness to terrain to prevent most cases of items going through

    Fixed black terrain polys

    Improved crafting detection

    Fixed input box

    The default FOV has been increased to 60

    Fixed some character physics bugs

    Animation Blend Node support

    Added a lobby for multiplayer games

    Fixed and stabilized many Multiplayer Issues

    Added basic combat

    Character Death

    Added delays to swinging

    Players now collide with each other

Known Issues

  • The Win32 build does not work :( We are currently trying to understand why this all of sudden is happening but when we fix it we will release an updated exe just for win32.

    Alt-tabbing out of the game can cause some controls to stop functioning. This can be resolved by entering and exiting chat by hitting the Enter key.

    Loading or creating a Creative Mode world while in a Survival Mode map can crash the client.

    When the inventory screen is open, if you select an item and then click anywhere other than the hand or inventory slots, the item will be destroyed.

    A high amount of particle effects in the same area can cause a severe drop in performance.

    In multiplayer games, there are some synch and crash issues.

    In multiplayer games, some sounds are audible to all players.


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PostPosted: Thu Dec 19, 2013 12:24 pm 
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Seed

Joined: Tue Nov 12, 2013 7:43 am
Posts: 174
Awesome!

Too bad I don't have alpha access but well, it's still exciting to see Survival mode being added :)

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PostPosted: Thu Dec 19, 2013 12:45 pm 
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Seed
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Joined: Mon Sep 09, 2013 5:29 pm
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Location: Michigan
Oh this is so exciting! Thank you Auti0 :3

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PostPosted: Thu Dec 19, 2013 1:40 pm 
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Joined: Sat Sep 21, 2013 2:33 pm
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I. Love. You. Guys. :D

Question: Where is the dedicatedserver.exe? Second, how to I determine if it is a survival world?


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PostPosted: Thu Dec 19, 2013 1:49 pm 
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Location: kentucky
yes combat! :)

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PostPosted: Thu Dec 19, 2013 2:11 pm 
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Joined: Tue Nov 26, 2013 9:22 am
Posts: 130
The dedicated server file should be here. As of now, the gameconfig.txt is not working for me but the server should still be up. I'll talk to Auti0 to see how we can set it up to be survival mode.

"C:\ProgramData\Nerd Kingdom\TUG\Assets"

Cheers!


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PostPosted: Thu Dec 19, 2013 2:28 pm 
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Joined: Tue Nov 26, 2013 9:22 am
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If you are getting an error about dedicated_server.txt etc.. here is the quick fix.

Go to "C:\ProgramData\Nerd Kingdom\TUG\" and copy the folder "Config" and put it in "C:\ProgramData\Nerd Kingdom\TUG\Assets\"

- Cambo


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PostPosted: Thu Dec 19, 2013 2:50 pm 
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Seed
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Joined: Sun Dec 15, 2013 8:31 pm
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Location: kentucky
how many people can be on a server?

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PostPosted: Thu Dec 19, 2013 2:53 pm 
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We have not yet determined a limit.


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PostPosted: Thu Dec 19, 2013 3:01 pm 
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Podling

Joined: Sat Sep 21, 2013 2:33 pm
Posts: 4
I looked in that area and don't see a dedicated server.exe. I don't see any exe as a matter of fact. XD


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