Rawr Seed

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Rawr
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  • Re: TUG's new focus

    In this instance @Elf I'm disappointed that you've still focused solely on things that don't feel so good with you. Frankly, it's an answer to a question who's answer has been in development/growing for a long time. In-completeness or lack of the terms you wish to see... to me feels like an absurd thing to point towards.

    I like having you as part of the community but please remember the weight that comes with consistently pointing out the wrongs. I'm requesting some balance from you. In the grand scheme of things, the big thing here that you and I know is more important is that NK is now beginning to build communication with the community. Might be a nice idea to thank them for that.

    As far as building communities is concerned, at some point it's the community that builds itself. Not some in-grained coding, plot or push from the dev team.

    Oh and as far as creating a setting for tablet/mobile platforms where none of the new customer base knows about dissatisfied existing players - NK building communication up with us now wouldn't make sense if that was their end goal. Not to mention the hardware limitations of mobile/tablets. From someone who got to test a small snapshot of TUGv2 earlier this year - FOR GOODNESS SAKE, tug is being developed for PC. I'm going to start repeating that for as long as it takes to sink in.