[0.8.9] Mod Script hooks
I did a little bit of searching around because I was wondering about why a modscript function like ModifyBiomeData would be raised. The answer is that there are currently three functions/hooks like this.
Not so much a tutorial yet but worth sharing.
ModifyBiomeData - NativeClasses.lua LocalPlayerReady - TUGGameMode.lua PostLoad - Postinitialize.lua
Programmer, designer, artist.