HOWTO: Custom Survival Maps

Hey guys, just wanted to make a quick post to let you know how to do custom maps for survival mode; with a few tips and tricks thrown in 
In short, a custom survival mode map is created using creative mode.
1) Start map in Creative Mode
2) Hunt around until you find a good starting spot to be the "center"
3) Place down the "World Center" object
4) Go back to the menu and reload the map
Note: This step due to a bug the world center isn't set correctly until the map is reloaded. We will fix this.
5) Now that the world center is set; do your building and creation as you wish
6) Set at least one Spawn Point object. Spawning will cycle between points so first person to join will appear at one point, and the next person to join will appear at the next point and so on; there is no specific order, however.
Tip: As you build and move around the F2 display will show "Survival Out of Range" if you move out of range of your world center. Remember Survival mode maps are limited in size, but creative mode is not! You can use F2 to make sure you're not building something out of range that will just get throw out in survival.
7) Once you are done with the map; you will have to run a dedicated server to player survival on it.
Note: This is also a bug, we will support hosting of this kind of map without a dedicated server in a future patch.
8) Edit the dedicated_server.txt file in your Config folder and just set the "serverSave" variable to the name of your map in quotes. Ex: serverSave = "My Awesome Map"
9) Make sure gameMode = 1 is also set in the config file.
10) Run the dedicated server!
Tip: If you want to run the dedicated server and play on it with the same computer, you can do Multiplayer and connect to yourself by connecting to "localhost" or "127.0.0.1"
Enoy!
Eric "ArchV" Fowler

In short, a custom survival mode map is created using creative mode.
1) Start map in Creative Mode
2) Hunt around until you find a good starting spot to be the "center"
3) Place down the "World Center" object
4) Go back to the menu and reload the map
Note: This step due to a bug the world center isn't set correctly until the map is reloaded. We will fix this.
5) Now that the world center is set; do your building and creation as you wish
6) Set at least one Spawn Point object. Spawning will cycle between points so first person to join will appear at one point, and the next person to join will appear at the next point and so on; there is no specific order, however.
Tip: As you build and move around the F2 display will show "Survival Out of Range" if you move out of range of your world center. Remember Survival mode maps are limited in size, but creative mode is not! You can use F2 to make sure you're not building something out of range that will just get throw out in survival.
7) Once you are done with the map; you will have to run a dedicated server to player survival on it.
Note: This is also a bug, we will support hosting of this kind of map without a dedicated server in a future patch.
8) Edit the dedicated_server.txt file in your Config folder and just set the "serverSave" variable to the name of your map in quotes. Ex: serverSave = "My Awesome Map"
9) Make sure gameMode = 1 is also set in the config file.
10) Run the dedicated server!
Tip: If you want to run the dedicated server and play on it with the same computer, you can do Multiplayer and connect to yourself by connecting to "localhost" or "127.0.0.1"
Enoy!
Eric "ArchV" Fowler
Eric "ArchV" Fowler
0
Comments
Don't try to turn him to the Dark Side, Re Evo! I know what you're plotting. It always starts with innocent "welcome" and then all of sudden, you're controlling their minds!
By the way, awesome avatar, ender
Thank you!
I don't like getting mind controlled D:
And thank you, Pamcakes did it for me!
For version 0.6.3, use "gameMode = 3" instead.
We are in the process of separating all the mode-specific logic that prevents easy mode switching on a world.
I see what you mean -- any oddities or strange behavior I find this way shouldn't be posted as a bug. (And I certainly shouldn't spend time looking for them.)
On the other hand, the way it works now is still useful to me. It's a temporary solution for something I've been wanting to do:
1) create a world prepopulated with a lot of resources in a small area
2) test out tools, craft, combine things
3) start over to try different things without having to rebuild my tools from scratch, and without having to run all over the world looking for that elusive cactus to harvest and use in a test
If anybody can think of another way to accomplish this that I've missed, I'll be all over it! Otherwise, I'll wait.
Thank you!
Mind clicking those eggs?