0.5.3918 Alpha Patch Notes

Auti0Auti0 REGISTERED Posts: 277
edited March 2014 in News & Updates
[strike]The build has not finished uploading yet and this is just a preview of what is to come.[/strike]

It's out! Go get it!

A small update that is primarily bug fixes. The biggest addition to this update was the new post processing effects, HDR, Bloom, and Gamma Correction!

-HDR, Bloom and Gamma Correction added to the game
-Balance bug fixed for the cane staff
-Removed health regeneration
-Added thorns to existing cactus models
-Modified models/textures for several weapon and tool damage states
-Fix put in for player death notifications and drops occurring multiple times
-Fix put in for a crash after turning into a wisp in a Survival Games match
-More server stability

Known Issues
-If a player connects to a game, doesn’t spectate, and remains in the lobby when a Survival match ends, the game does not end until that player joins or leaves the server
-Mouse button 3-4 can’t be bound to actions
-Client can crash if you resize the window manually
-Game can crash if USB headphones are plugged in while TUG is running
-Saved World list doesn’t update properly after a world has been loaded/created
-3rd-person camera temporarily disabled
-32 bit and 64 bit clients cannot play with each other
-Sprint cannot be currently remapped
-Physics objects do not react after they have settled from their initial movement
-Certain world generations have terrifyingly high/deep columns of ground types
-Rarely, when a player spawns in a game, they can spawn inside of (and be trapped in) an object
-Some special characters do not display properly when entered into chat


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